Montreal - December 2022 - Today
TechnologiesFinally entering the AAA gaming space in this ambitious project, putting all my skills and experience to the test. Let’s see where this leads to.
Montreal - December 2021 - December 2022
TechnologiesWorked on Spongebob Krusty Cookoff for a few months, improved its loading flow, optimized it a lot and fixed lots of bugs. My contribution was brief but helped the team tremendously.
Montreal - September 2019 - December 2021
TechnologiesBeing a Unity 3D developer, I quickly knew how to stand out with each project that was assigned to me. First the port of WSOP on Windows 10 where I delivered in record time with increased quality and good automation of related processes and good documentation.
After this, I transitioned to Cat Force where I took ownership of the project, documented how it worked, and started developing new features. I have always been a great resource for other people working on the project throughout the development of new features.
Then the project took a turn as it became an online multiplayer PVP game. I took on implementing the online multiplayer aspects, the client architecture and netcode to sync the two players and ensure stable matches.
In short, Playtika was a great experience where I learned a lot, and where I grew quickly. Moving from Intermediate Developer to Senior Developer, I gained a lot of confidence in my teamwork skills and technological expertise.
Montreal - September 2017 - August 2019
TechnologiesAs a Unity 3D Gameplay Programmer at Budge Studios, I have worked on several different games on iOS and Android. It allowed me to master working in sprints where time was tight. I have demonstrated good time planning; good critical thinking as well as fast delivery.
Montreal - March 2017 - September 2017
TechnologiesI have developed some web APIs and a client mobile application, with login flows, data integration, and an attempt at cheque scanning.
Saint-Jean-sur-Richelieu - January 2016 - March 2017
TechnologiesAs an analyst, designer, programmer and tester, I developed two mobile applications from A to Z alone, touching all areas of business application development. With a focus on iOS and Android devices, I was able to expand my knowledge of the challenges of cross-platform development.
Saint-Jean-sur-Richelieu — 2014-2016
TechnologiesI started an independent video game studio with a friend where we developed two games for iOS and Android using Unity 3d. We did the entire business creation process, as well as the design and programming of two video games.
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